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use std::ops::Range;
use getset::{CopyGetters, Getters};
use serde::{Deserialize, Serialize};
use smallvec::SmallVec;
use traffloat_types::units;
use crate::{lang, skill, IdString};
pub type Id = crate::Id<Def>;
impl_identifiable!(Def);
#[derive(Debug, Clone, Getters, CopyGetters, Serialize, Deserialize)]
#[cfg_attr(feature = "xy", derive(xylem::Xylem))]
#[cfg_attr(feature = "xy", xylem(derive(Deserialize)))]
pub struct Def {
#[getset(get_copy = "pub")]
#[cfg_attr(feature = "xy", xylem(args(new = true)))]
id: Id,
#[getset(get = "pub")]
#[cfg_attr(feature = "xy", xylem(serde(default)))]
id_str: IdString<Def>,
#[getset(get = "pub")]
name: lang::Item,
#[getset(get = "pub")]
description: lang::Item,
#[getset(get = "pub")]
action: Action,
#[getset(get = "pub")]
trigger: TriggerSkill,
#[getset(get = "pub")]
skill_change: SmallVec<[SkillChange; 1]>,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
#[serde(tag = "type")]
#[cfg_attr(feature = "xy", derive(xylem::Xylem))]
#[cfg_attr(feature = "xy", xylem(derive(Deserialize), serde(tag = "type")))]
pub enum Action {
InhabitantTheft {
amount: units::CargoSize,
},
VehicleTheft {
amount: units::CargoSize,
},
NodeTheft {
amount: units::CargoSize,
},
Arson,
}
#[derive(Debug, Clone, Getters, CopyGetters, Serialize, Deserialize)]
#[cfg_attr(feature = "xy", derive(xylem::Xylem))]
#[cfg_attr(feature = "xy", xylem(derive(Deserialize)))]
pub struct TriggerSkill {
#[getset(get_copy = "pub")]
ty: skill::Id,
#[getset(get = "pub")]
range: Range<units::Skill>,
#[getset(get_copy = "pub")]
probability: f64,
}
#[derive(Debug, Clone, Getters, CopyGetters, Serialize, Deserialize)]
#[cfg_attr(feature = "xy", derive(xylem::Xylem))]
#[cfg_attr(feature = "xy", xylem(derive(Deserialize)))]
pub struct SkillChange {
#[getset(get_copy = "pub")]
skill: skill::Id,
#[getset(get_copy = "pub")]
change: units::Skill,
}