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use std::slice;
use crate::{Document, Node};
#[derive(Clone, Debug)]
pub struct Joints<'a> {
pub(crate) document: &'a Document,
pub(crate) iter: slice::Iter<'a, json::Index<json::scene::Node>>,
}
impl<'a> Iterator for Joints<'a> {
type Item = Node<'a>;
fn next(&mut self) -> Option<Self::Item> {
self.iter
.next()
.map(|index| self.document.nodes().nth(index.value()).unwrap())
}
fn size_hint(&self) -> (usize, Option<usize>) {
self.iter.size_hint()
}
fn count(self) -> usize {
self.iter.count()
}
fn last(self) -> Option<Self::Item> {
let document = self.document;
self.iter.last().map(|index| document.nodes().nth(index.value()).unwrap())
}
fn nth(&mut self, n: usize) -> Option<Self::Item> {
self.iter.nth(n).map(|index| self.document.nodes().nth(index.value()).unwrap())
}
}