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mod cube;
mod cylinder;
mod sphere;
pub struct StdMeshes {
pub cube: three_d::CPUMesh,
pub cylinder: three_d::CPUMesh,
pub fused_cylinder: three_d::CPUMesh,
pub sphere: three_d::CPUMesh,
}
impl StdMeshes {
pub fn compute() -> Self {
Self {
cube: cube::compute(),
cylinder: cylinder::compute(false),
fused_cylinder: cylinder::compute(true),
sphere: sphere::compute(),
}
}
}