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use crate::context::{consts, DataType};
use crate::core::*;
pub trait VertexBufferDataType:
Default + std::fmt::Debug + Clone + internal::BufferDataTypeExtension
{
}
impl VertexBufferDataType for u8 {}
impl VertexBufferDataType for u16 {}
impl VertexBufferDataType for f32 {}
pub struct VertexBuffer {
context: Context,
id: crate::context::Buffer,
count: usize,
data_type: DataType,
}
impl VertexBuffer {
pub fn new(context: &Context) -> ThreeDResult<VertexBuffer> {
Ok(VertexBuffer {
context: context.clone(),
id: context.create_buffer().unwrap(),
count: 0,
data_type: DataType::Float,
})
}
pub fn new_with_static<T: VertexBufferDataType>(
context: &Context,
data: &[T],
) -> ThreeDResult<VertexBuffer> {
let mut buffer = Self::new(context)?;
if data.len() > 0 {
buffer.fill_with_static(data);
}
Ok(buffer)
}
pub fn fill_with_static<T: VertexBufferDataType>(&mut self, data: &[T]) {
self.bind();
T::buffer_data(
&self.context,
consts::ARRAY_BUFFER,
data,
consts::STATIC_DRAW,
);
self.data_type = T::data_type();
self.context.unbind_buffer(consts::ARRAY_BUFFER);
self.count = data.len();
}
pub fn new_with_dynamic<T: VertexBufferDataType>(
context: &Context,
data: &[T],
) -> ThreeDResult<VertexBuffer> {
let mut buffer = Self::new(context).unwrap();
if data.len() > 0 {
buffer.fill_with_dynamic(data);
}
Ok(buffer)
}
pub fn fill_with_dynamic<T: VertexBufferDataType>(&mut self, data: &[T]) {
self.bind();
T::buffer_data(
&self.context,
consts::ARRAY_BUFFER,
data,
consts::DYNAMIC_DRAW,
);
self.data_type = T::data_type();
self.context.unbind_buffer(consts::ARRAY_BUFFER);
self.count = data.len();
}
pub fn count(&self) -> usize {
self.count
}
pub(crate) fn data_type(&self) -> DataType {
self.data_type
}
pub(crate) fn bind(&self) {
self.context.bind_buffer(consts::ARRAY_BUFFER, &self.id);
}
}
impl Drop for VertexBuffer {
fn drop(&mut self) {
self.context.delete_buffer(&self.id);
}
}