Struct three_d::renderer::object::Skybox[][src]

pub struct Skybox<T: TextureCube> { /* fields omitted */ }
Expand description

An illusion of a sky.

Implementations

Creates a new skybox with the given cpu-side version of a TextureCubeMap.

Creates a new skybox with a cube texture generated from the equirectangular texture given as input.

Creates a new skybox with the given TextureCubeMap.

Returns a reference to the cube map texture

Render the skybox.

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