Struct three_d::core::texture::CPUTextureCube [−][src]
pub struct CPUTextureCube<T: TextureDataType> {Show 15 fields
pub right_data: Vec<T>,
pub left_data: Vec<T>,
pub top_data: Vec<T>,
pub bottom_data: Vec<T>,
pub front_data: Vec<T>,
pub back_data: Vec<T>,
pub width: u32,
pub height: u32,
pub format: Format,
pub min_filter: Interpolation,
pub mag_filter: Interpolation,
pub mip_map_filter: Option<Interpolation>,
pub wrap_s: Wrapping,
pub wrap_t: Wrapping,
pub wrap_r: Wrapping,
}
Expand description
A CPU-side version of a TextureCubeMap. All 6 images must have the same dimensions. Can be constructed manually or loaded via Loader.
Fields
right_data: Vec<T>
The pixel data for the right image
left_data: Vec<T>
The pixel data for the left image
top_data: Vec<T>
The pixel data for the top image
bottom_data: Vec<T>
The pixel data for the bottom image
front_data: Vec<T>
The pixel data for the front image
back_data: Vec<T>
The pixel data for the back image
width: u32
The width of each of the 6 images
height: u32
The height of each of the 6 images
format: Format
min_filter: Interpolation
mag_filter: Interpolation
mip_map_filter: Option<Interpolation>
Specifies whether mipmaps should be created for this texture and what type of interpolation to use between the two closest mipmaps. Note, however, that the mipmaps only will be created if the width and height of the texture are power of two.
wrap_s: Wrapping
wrap_t: Wrapping
wrap_r: Wrapping
Trait Implementations
Auto Trait Implementations
impl<T> RefUnwindSafe for CPUTextureCube<T> where
T: RefUnwindSafe,
impl<T> Send for CPUTextureCube<T> where
T: Send,
impl<T> Sync for CPUTextureCube<T> where
T: Sync,
impl<T> Unpin for CPUTextureCube<T> where
T: Unpin,
impl<T> UnwindSafe for CPUTextureCube<T> where
T: UnwindSafe,
Blanket Implementations
Mutably borrows from an owned value. Read more
Attaches the provided Subscriber
to this type, returning a
WithDispatch
wrapper. Read more
Attaches the current default Subscriber
to this type, returning a
WithDispatch
wrapper. Read more