Trait three_d::renderer::object::GeometryMut [−][src]
pub trait GeometryMut: Geometry {
fn set_transformation(&mut self, transformation: Mat4);
}
Expand description
Represents a 3D geometry.
Required methods
fn set_transformation(&mut self, transformation: Mat4)
fn set_transformation(&mut self, transformation: Mat4)
Set the local to world transformation applied to this geometry.