Trait three_d::renderer::object::Object2D [−][src]
pub trait Object2D: Shadable2D {
fn render(&self, viewport: Viewport) -> ThreeDResult<()>;
fn is_transparent(&self) -> bool;
}
Expand description
Represents a 2D object which can be rendered.
Required methods
fn render(&self, viewport: Viewport) -> ThreeDResult<()>
fn render(&self, viewport: Viewport) -> ThreeDResult<()>
Render the object. Must be called in a render target render function, for example in the callback function of Screen::write.
fn is_transparent(&self) -> bool
fn is_transparent(&self) -> bool
Returns whether or not this object should be considered transparent.