Enum three_d::core::render_target::CopyDestination[][src]

pub enum CopyDestination<'a, 'b, 'c, 'd, T: TextureDataType> {
    Screen,
    ColorTexture(&'d mut Texture2D<T>),
    DepthTexture(&'d mut DepthTargetTexture2D),
    RenderTarget(&'c RenderTarget<'a, 'b, T>),
}
Expand description

The destination of applying a copy.

Variants

Screen

Copies to the Screen.

ColorTexture(&'d mut Texture2D<T>)

Tuple Fields

0: &'d mut Texture2D<T>

Copies to a Texture2D.

DepthTexture(&'d mut DepthTargetTexture2D)

Tuple Fields

Copies to a DepthTargetTexture2D.

RenderTarget(&'c RenderTarget<'a, 'b, T>)

Tuple Fields

0: &'c RenderTarget<'a, 'b, T>

Copies to a RenderTarget.

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