Struct cgmath::Basis3[][src]

pub struct Basis3<S> { /* fields omitted */ }
Expand description

A three-dimensional rotation matrix.

The matrix is guaranteed to be orthogonal, so some operations, specifically inversion, can be implemented more efficiently than the implementations for math::Matrix3. To ensure orthogonality is maintained, the operations have been restricted to a subset of those implemented on Matrix3.

Implementations

Create a new rotation matrix from a quaternion.

Trait Implementations

Used for specifying relative comparisons.

The default tolerance to use when testing values that are close together. Read more

A test for equality that uses the absolute difference to compute the approximate equality of two numbers. Read more

The inverse of AbsDiffEq::abs_diff_eq.

Performs the conversion.

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

Performs the conversion.

Performs the conversion.

Create a three-dimensional rotation matrix from a set of euler angles.

Performs the conversion.

The resulting type after applying the * operator.

Performs the * operation. Read more

The resulting type after applying the * operator.

Performs the * operation. Read more

The resulting type after applying the * operator.

Performs the * operation. Read more

The resulting type after applying the * operator.

Performs the * operation. Read more

Returns the multiplicative identity element of Self, 1. Read more

Sets self to the multiplicative identity element of Self, 1.

Returns true if self is equal to the multiplicative identity. Read more

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

Method which takes an iterator and generates Self from the elements by multiplying the items. Read more

Method which takes an iterator and generates Self from the elements by multiplying the items. Read more

The default relative tolerance for testing values that are far-apart. Read more

A test for equality that uses a relative comparison if the values are far apart.

The inverse of RelativeEq::relative_eq.

Create a rotation to a given direction with an ‘up’ vector.

Create a shortest rotation to transform vector ‘a’ into ‘b’. Both given vectors are assumed to have unit length. Read more

Rotate a vector using this rotation.

Create a new rotation which “un-does” this rotation. That is, r * r.invert() is the identity. Read more

Rotate a point using this rotation, by converting it to its representation as a vector. Read more

Create a rotation using an angle around a given axis. Read more

Create a rotation from an angle around the x axis (pitch).

Create a rotation from an angle around the y axis (yaw).

Create a rotation from an angle around the z axis (roll).

The default ULPs to tolerate when testing values that are far-apart. Read more

A test for equality that uses units in the last place (ULP) if the values are far apart.

The inverse of UlpsEq::ulps_eq.

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Performs the conversion.

Performs the conversion.

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

🔬 This is a nightly-only experimental API. (toowned_clone_into)

Uses borrowed data to replace owned data, usually by cloning. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.