Struct cgmath::Quaternion[][src]

#[repr(C)]
pub struct Quaternion<S> { pub v: Vector3<S>, pub s: S, }
Expand description

A quaternion in scalar/vector form.

This type is marked as #[repr(C)].

Fields

v: Vector3<S>

The vector part of the quaternion.

s: S

The scalar part of the quaternion.

Implementations

Construct a new quaternion from one scalar component and three imaginary components.

Construct a new quaternion from a scalar and a vector.

Construct a new quaternion as a closest arc between two vectors

Return the closest rotation that turns src vector into dst.

  • [Related StackOverflow question] (http://stackoverflow.com/questions/1171849/finding-quaternion-representing-the-rotation-from-one-vector-to-another)
  • [Ogre implementation for normalized vectors] (https://bitbucket.org/sinbad/ogre/src/9db75e3ba05c/OgreMain/include/OgreVector3.h?fileviewer=file-view-default#cl-651)

The conjugate of the quaternion.

Do a normalized linear interpolation with other, by amount.

This takes the shortest path, so if the quaternions have a negative dot product, the interpolation will be between self and -other.

Spherical Linear Interpolation

Return the spherical linear interpolation between the quaternion and other. Both quaternions should be normalized first.

This takes the shortest path, so if the quaternions have a negative dot product, the interpolation will be between self and -other.

Performance notes

The acos operation used in slerp is an expensive operation, so unless your quaternions are far away from each other it’s generally more advisable to use nlerp when you know your rotations are going to be small.

  • [Understanding Slerp, Then Not Using It] (http://number-none.com/product/Understanding%20Slerp,%20Then%20Not%20Using%20It/)
  • [Arcsynthesis OpenGL tutorial] (http://www.arcsynthesis.org/gltut/Positioning/Tut08%20Interpolation.html)

Component-wise casting to another type.

Trait Implementations

Used for specifying relative comparisons.

The default tolerance to use when testing values that are close together. Read more

A test for equality that uses the absolute difference to compute the approximate equality of two numbers. Read more

The inverse of AbsDiffEq::abs_diff_eq.

The resulting type after applying the + operator.

Performs the + operation. Read more

The resulting type after applying the + operator.

Performs the + operation. Read more

The resulting type after applying the + operator.

Performs the + operation. Read more

The resulting type after applying the + operator.

Performs the + operation. Read more

Performs the += operation. Read more

Performs the conversion.

Performs the conversion.

Performs the conversion.

Performs the conversion.

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

The resulting type after applying the / operator.

Performs the / operation. Read more

The resulting type after applying the / operator.

Performs the / operation. Read more

The resulting type after applying the / operator.

Performs the / operation. Read more

The resulting type after applying the / operator.

Performs the / operation. Read more

The resulting type after applying the / operator.

Performs the / operation. Read more

The resulting type after applying the / operator.

Performs the / operation. Read more

Performs the /= operation. Read more

Performs the conversion.

Performs the conversion.

Performs the conversion.

Performs the conversion.

Performs the conversion.

Performs the conversion.

Performs the conversion.

Performs the conversion.

Convert the matrix to a quaternion

Convert the quaternion to a 3 x 3 rotation matrix.

Convert the quaternion to a 4 x 4 rotation matrix.

Performs the conversion.

Performs the conversion.

The returned type after indexing.

Performs the indexing (container[index]) operation. Read more

The returned type after indexing.

Performs the indexing (container[index]) operation. Read more

The returned type after indexing.

Performs the indexing (container[index]) operation. Read more

The returned type after indexing.

Performs the indexing (container[index]) operation. Read more

The returned type after indexing.

Performs the indexing (container[index]) operation. Read more

Performs the mutable indexing (container[index]) operation. Read more

Performs the mutable indexing (container[index]) operation. Read more

Performs the mutable indexing (container[index]) operation. Read more

Performs the mutable indexing (container[index]) operation. Read more

Performs the mutable indexing (container[index]) operation. Read more

Vector dot (or inner) product.

Returns true if the vector is perpendicular (at right angles) to the other vector. Read more

Returns the squared magnitude. Read more

Returns the angle between two vectors in radians.

Returns the vector projection of the current inner space projected onto the supplied argument. Read more

The distance from the tail to the tip of the vector.

Returns a vector with the same direction, but with a magnitude of 1.

Returns a vector with the same direction and a given magnitude.

Performs the conversion.

Performs the conversion.

The metric to be returned by the distance function.

Returns the squared distance. Read more

The distance between two values.

The resulting type after applying the * operator.

Performs the * operation. Read more

The resulting type after applying the * operator.

Performs the * operation. Read more

The resulting type after applying the * operator.

Performs the * operation. Read more

The resulting type after applying the * operator.

Performs the * operation. Read more

The resulting type after applying the * operator.

Performs the * operation. Read more

The resulting type after applying the * operator.

Performs the * operation. Read more

The resulting type after applying the * operator.

Performs the * operation. Read more

The resulting type after applying the * operator.

Performs the * operation. Read more

The resulting type after applying the * operator.

Performs the * operation. Read more

The resulting type after applying the * operator.

Performs the * operation. Read more

The resulting type after applying the * operator.

Performs the * operation. Read more

The resulting type after applying the * operator.

Performs the * operation. Read more

The resulting type after applying the * operator.

Performs the * operation. Read more

The resulting type after applying the * operator.

Performs the * operation. Read more

Performs the *= operation. Read more

The resulting type after applying the - operator.

Performs the unary - operation. Read more

The resulting type after applying the - operator.

Performs the unary - operation. Read more

Returns the multiplicative identity element of Self, 1. Read more

Sets self to the multiplicative identity element of Self, 1.

Returns true if self is equal to the multiplicative identity. Read more

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

Method which takes an iterator and generates Self from the elements by multiplying the items. Read more

Method which takes an iterator and generates Self from the elements by multiplying the items. Read more

The default relative tolerance for testing values that are far-apart. Read more

A test for equality that uses a relative comparison if the values are far apart.

The inverse of RelativeEq::relative_eq.

The resulting type after applying the % operator.

Performs the % operation. Read more

The resulting type after applying the % operator.

Performs the % operation. Read more

Performs the %= operation. Read more

Evaluate the conjugation of vec by self.

Note that self should be a unit quaternion (i.e. normalized) to represent a 3D rotation.

Create a rotation to a given direction with an ‘up’ vector.

Create a shortest rotation to transform vector ‘a’ into ‘b’. Both given vectors are assumed to have unit length. Read more

Create a new rotation which “un-does” this rotation. That is, r * r.invert() is the identity. Read more

Rotate a point using this rotation, by converting it to its representation as a vector. Read more

Create a rotation using an angle around a given axis. Read more

Create a rotation from an angle around the x axis (pitch).

Create a rotation from an angle around the y axis (yaw).

Create a rotation from an angle around the z axis (roll).

The resulting type after applying the - operator.

Performs the - operation. Read more

The resulting type after applying the - operator.

Performs the - operation. Read more

The resulting type after applying the - operator.

Performs the - operation. Read more

The resulting type after applying the - operator.

Performs the - operation. Read more

Performs the -= operation. Read more

Method which takes an iterator and generates Self from the elements by “summing up” the items. Read more

Method which takes an iterator and generates Self from the elements by “summing up” the items. Read more

The default ULPs to tolerate when testing values that are far-apart. Read more

A test for equality that uses units in the last place (ULP) if the values are far apart.

The inverse of UlpsEq::ulps_eq.

The associated scalar.

Returns the result of linearly interpolating the vector towards other by the specified amount. Read more

Returns the additive identity element of Self, 0. Read more

Returns true if self is equal to the additive identity.

Sets self to the additive identity element of Self, 0.

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Performs the conversion.

Performs the conversion.

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

🔬 This is a nightly-only experimental API. (toowned_clone_into)

Uses borrowed data to replace owned data, usually by cloning. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.