Struct three_d::core::render_states::WriteMask [−][src]
pub struct WriteMask {
pub red: bool,
pub green: bool,
pub blue: bool,
pub alpha: bool,
pub depth: bool,
}
Expand description
Defines which channels (red, green, blue, alpha and depth) to write to in a render call.
Fields
red: bool
green: bool
blue: bool
alpha: bool
depth: bool
Implementations
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for WriteMask
impl UnwindSafe for WriteMask
Blanket Implementations
Mutably borrows from an owned value. Read more
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Attaches the current default Subscriber
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