Enum three_d::core::render_states::DepthTest[][src]

pub enum DepthTest {
    Never,
    Less,
    Equal,
    LessOrEqual,
    Greater,
    NotEqual,
    GreaterOrEqual,
    Always,
}
Expand description

Determines whether or not a fragment/pixel from the current render call should be discarded when comparing its depth with the depth of the current fragment/pixel.

Note: Depth test is disabled if the render call is not writing to a depth texture.

Variants

Never

Less

Equal

LessOrEqual

Greater

NotEqual

GreaterOrEqual

Always

Trait Implementations

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This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

Auto Trait Implementations

Blanket Implementations

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Mutably borrows from an owned value. Read more

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The resulting type after obtaining ownership.

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🔬 This is a nightly-only experimental API. (toowned_clone_into)

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The type returned in the event of a conversion error.

Performs the conversion.

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Performs the conversion.

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