pub struct NormalTexture<'a> { /* fields omitted */ }
Expand description
Defines the normal texture of a material.
Returns the scalar multiplier applied to each normal vector of the texture.
The set index of the texture’s TEXCOORD
attribute.
Returns the referenced texture.
Optional application specific data.
impl<T> Any for T where
T: 'static + ?Sized,
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more
impl<T, U> Into<U> for T where
U: From<T>,
The type returned in the event of a conversion error.
The type returned in the event of a conversion error.