Function traffloat::node::create_new_node [−][src]
fn create_new_node(
entities: &mut CommandBuffer,
__reader_id_for_requests: &mut ReaderId<CreationRequest>,
__channel_for_requests: &EventChannel<CreationRequest>,
add_events: &mut EventChannel<AddEvent>,
def: &GameDefinition,
index: &mut Index,
__traffloat_codegen_perf: &Perf
)