Struct traffloat::appearance::Component[][src]

pub struct Component {
    unit: Unit,
    matrix: Matrix,
    inv_matrix: Matrix,
    texture: ModelRef,
}
Expand description

Describes the shape and appearance of an object

Fields

unit: Unit

Unit shape variant

matrix: Matrix

The transformation matrix from the unit shape to this shape centered at the origin.

inv_matrix: Matrix

The inverse transformation matrix from this shape centered at the origin to the unit shape.

texture: ModelRef

The texture for rendering the shape

Implementations

Create a builder for building Component. On the builder, call .unit(...), .matrix(...), .inv_matrix(...)(optional), .texture(...) to set the values of the fields. Finally, call .build() to create the instance of Component.

Unit shape variant

The transformation matrix from the unit shape to this shape centered at the origin.

The inverse transformation matrix from this shape centered at the origin to the unit shape.

The texture for rendering the shape

The transformation matrix from the unit shape to this shape centered at pos

The transformation matrix from this shape centered at pos to the unit shape

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

Deserialize this value from the given Serde deserializer. Read more

Serialize this value into the given Serde serializer. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

The storage type required to hold all instances of this component in a world.

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait. Read more

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait. Read more

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s. Read more

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s. Read more

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait. Read more

Performs the conversion.

Performs the conversion.

Should always be Self

The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more

Checks if self is actually part of its subset T (and can be converted to it).

Use with care! Same as self.to_subset but without any property checks. Always succeeds.

The inclusion map: converts self to the equivalent element of its superset.

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

🔬 This is a nightly-only experimental API. (toowned_clone_into)

Uses borrowed data to replace owned data, usually by cloning. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.