Struct glutin::event_loop::EventLoop [−][src]
pub struct EventLoop<T> where
T: 'static, { /* fields omitted */ }Expand description
Provides a way to retrieve events from the system and from the windows that were registered to the events loop.
An EventLoop can be seen more or less as a “context”. Calling EventLoop::new()
initializes everything that will be required to create windows. For example on Linux creating
an event loop opens a connection to the X or Wayland server.
To wake up an EventLoop from a another thread, see the EventLoopProxy docs.
Note that the EventLoop cannot be shared across threads (due to platform-dependant logic
forbidding it), as such it is neither Send nor Sync. If you need cross-thread access, the
Window created from this EventLoop can be sent to an other thread, and the
EventLoopProxy allows you to wake up an EventLoop from another thread.
Implementations
Builds a new event loop with a () as the user event type.
For cross-platform compatibility, the EventLoop must be created on the main thread.
Attempting to create the event loop on a different thread will panic. This restriction isn’t
strictly necessary on all platforms, but is imposed to eliminate any nasty surprises when
porting to platforms that require it. EventLoopExt::new_any_thread functions are exposed
in the relevant platform module if the target platform supports creating an event loop on
any thread.
Usage will result in display backend initialisation, this can be controlled on linux
using an environment variable WINIT_UNIX_BACKEND. Legal values are x11 and wayland.
If it is not set, winit will try to connect to a wayland connection, and if it fails will
fallback on x11. If this variable is set with any other value, winit will panic.
Platform-specific
- iOS: Can only be called on the main thread.
Builds a new event loop.
All caveats documented in EventLoop::new apply to this function.
Platform-specific
- iOS: Can only be called on the main thread.
pub fn run<F>(self, event_handler: F) -> ! where
F: 'static + FnMut(Event<'_, T>, &EventLoopWindowTarget<T>, &mut ControlFlow),
pub fn run<F>(self, event_handler: F) -> ! where
F: 'static + FnMut(Event<'_, T>, &EventLoopWindowTarget<T>, &mut ControlFlow),
Hijacks the calling thread and initializes the winit event loop with the provided
closure. Since the closure is 'static, it must be a move closure if it needs to
access any data from the calling context.
See the ControlFlow docs for information on how changes to &mut ControlFlow impact the
event loop’s behavior.
Any values not passed to this function will not be dropped.
Creates an EventLoopProxy that can be used to dispatch user events to the main event loop.
Methods from Deref<Target = EventLoopWindowTarget<T>>
Returns the list of all the monitors available on the system.
Returns the primary monitor of the system.
Returns None if it can’t identify any monitor as a primary one.
Platform-specific
Wayland: Always returns None.
Trait Implementations
type Target = EventLoopWindowTarget<T>
type Target = EventLoopWindowTarget<T>
The resulting type after dereferencing.
Dereferences the value.
type UserEvent = T
type UserEvent = T
A type provided by the user that can be passed through Event::UserEvent.
pub fn run_return<F>(&mut self, event_handler: F) where
F: FnMut(Event<'_, <EventLoop<T> as EventLoopExtRunReturn>::UserEvent>, &EventLoopWindowTarget<<EventLoop<T> as EventLoopExtRunReturn>::UserEvent>, &mut ControlFlow),
pub fn run_return<F>(&mut self, event_handler: F) where
F: FnMut(Event<'_, <EventLoop<T> as EventLoopExtRunReturn>::UserEvent>, &EventLoopWindowTarget<<EventLoop<T> as EventLoopExtRunReturn>::UserEvent>, &mut ControlFlow),
Initializes the winit event loop. Read more
