Struct epaint::tessellator::Tessellator [−][src]
pub struct Tessellator { /* fields omitted */ }Implementations
Tessellate a single Shape into a Mesh.
shape: the shape to tessellateoptions: tessellation qualitytex_size: size of the font texture (required to normalize glyph uv rectangles)out: where the triangles are putscratchpad_path: if you plan to runtessellate_shapemany times, pass it a reference to the samePathto avoid excessive allocations.
