Function epaint::tessellator::tessellate_shapes [−][src]
pub fn tessellate_shapes(
shapes: Vec<ClippedShape>,
options: TessellationOptions,
tex_size: [usize; 2]
) -> Vec<ClippedMesh>Expand description
Turns Shape:s into sets of triangles.
The given shapes will be painted back-to-front (painters algorithm). They will be batched together by clip rectangle.
shapes: the shape to tessellateoptions: tessellation qualitytex_size: size of the font texture (required to normalize glyph uv rectangles)
Returns
A list of clip rectangles with matching Mesh.
