Struct codegen::SetupEcs[][src]

pub struct SetupEcs {
    pub server: bool,
    pub builder: Builder,
    pub world: World,
    pub resources: Resources,
    pub(crate) classes: EnumMap<SystemClass, ClassSchedule>,
}
Expand description

The standard setup parameters

Fields

server: bool

Whether to enable server-only systems

builder: Builder

The legion::Scheduler builder

world: World

The legion world storing entities and components

resources: Resources

The resource set storing legion resources

classes: EnumMap<SystemClass, ClassSchedule>

The schedule of each class of systems

Implementations

Register a bundle

Add a system

Add a thread-local system

Add an entity

Add entities

Add a resource

Add a default resource

Declare a published event

Publish an event

Declare a subscribed event

Build the setup into a legion

Trait Implementations

Returns the “default value” for a type. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait. Read more

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait. Read more

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s. Read more

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Performs the conversion.

Performs the conversion.

Should always be Self

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Checks if self is actually part of its subset T (and can be converted to it).

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The inclusion map: converts self to the equivalent element of its superset.

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.