Struct wavefront_obj::obj::Object [−][src]
pub struct Object {
pub name: String,
pub vertices: Vec<Vertex>,
pub tex_vertices: Vec<TVertex>,
pub normals: Vec<Normal>,
pub geometry: Vec<Geometry>,
}
Expand description
A mesh object.
Fields
name: String
A human-readable name for this object.
vertices: Vec<Vertex>
The set of vertices this object is composed of. These are referenced
by index in shapes
contained within each element of geometry
.
tex_vertices: Vec<TVertex>
The set of texture vertices referenced by this object. The actual
vertices are indexed by the second element in a VTNIndex
.
normals: Vec<Normal>
The set of normals referenced by this object. This are are referenced
by the third element in a VTNIndex
.
geometry: Vec<Geometry>
A set of shapes (with materials applied to them) of which this object is composed.
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for Object
impl UnwindSafe for Object
Blanket Implementations
Mutably borrows from an owned value. Read more