Struct traffloat_def::node::Node [−][src]
pub struct Node {
id: NodeId,
building: Id,
name: CustomizableName,
position: Position,
rotation: Matrix,
hitpoint: Hitpoint,
cargo: Vec<CargoStorageEntry>,
gas: Vec<GasStorageEntry>,
liquid: Vec<LiquidStorageEntry>,
}Expand description
The state of a node.
State of population storages are stored in the inhabitant states.
Fields
id: NodeIdPersistent ID of the node.
building: IdBuilding type of the node.
name: CustomizableNameName of the node.
position: PositionPosition of the node.
rotation: MatrixRotation of the node.
hitpoint: HitpointHitpoint of the node.
cargo: Vec<CargoStorageEntry>State of cargo storage in the node.
gas: Vec<GasStorageEntry>State of gas storage in the node.
liquid: Vec<LiquidStorageEntry>State of liquid storages in the node.
Implementations
Name of the node.
State of cargo storage in the node.
State of gas storage in the node.
State of liquid storages in the node.
Create a builder for building Node.
On the builder, call .id(...), .building(...), .name(...), .position(...), .rotation(...), .hitpoint(...), .cargo(...), .gas(...), .liquid(...) to set the values of the fields.
Finally, call .build() to create the instance of Node.
Trait Implementations
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
This method is called just before Xylem::convert_impl returns if #[xylem(process)] is
provided. Read more
type From = NodeXylem
type From = NodeXylem
The type to convert from.
The implementation of the conversion.
Auto Trait Implementations
impl RefUnwindSafe for Node
impl UnwindSafe for Node
Blanket Implementations
Mutably borrows from an owned value. Read more
type Storage = PackedStorage<T>
type Storage = PackedStorage<T>
The storage type required to hold all instances of this component in a world.
Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait. Read more
Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait. Read more
Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s. Read more
Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s. Read more
The inverse inclusion map: attempts to construct self from the equivalent element of its
superset. Read more
Checks if self is actually part of its subset T (and can be converted to it).
Use with care! Same as self.to_subset but without any property checks. Always succeeds.
The inclusion map: converts self to the equivalent element of its superset.
