Function traffloat::save::save_scenario [−][src]
fn save_scenario(
__reader_id_for_params_sub: &mut ReaderId<Params>,
__channel_for_params_sub: &EventChannel<Params>,
requests: &mut EventChannel<Request>,
scenario: &Scenario,
config: &Config,
def: &GameDefinition,
__traffloat_codegen_perf: &Perf
)