Function traffloat::save::save_scenario[][src]

fn save_scenario(
    __reader_id_for_params_sub: &mut ReaderId<Params>,
    __channel_for_params_sub: &EventChannel<Params>,
    requests: &mut EventChannel<Request>,
    scenario: &Scenario,
    config: &Config,
    def: &GameDefinition,
    __traffloat_codegen_perf: &Perf
)