Function traffloat::liquid::simulate_pipes [−][src]
fn simulate_pipes(
world: &mut SubWorld<'_>,
config: &Scalar,
def: &GameDefinition,
__reader_id_for_sim_sub: &mut ReaderId<SimulationEvent>,
__channel_for_sim_sub: &EventChannel<SimulationEvent>,
__traffloat_codegen_perf: &Perf
)