Struct legion::Schedule[][src]

pub struct Schedule { /* fields omitted */ }
Expand description

A schedule of systems for execution.

Examples

let mut world = World::default();
let mut resources = Resources::default();
let mut schedule = Schedule::builder()
    .add_system(find_collisions)
    .flush()
    .add_system(calculate_acceleration)
    .add_system(update_positions)
    .build();

schedule.execute(&mut world, &mut resources);

Implementations

Creates a new schedule builder.

Executes all of the steps in the schedule.

Converts the schedule into a vector of steps.

Trait Implementations

Formats the value using the given formatter. Read more

Performs the conversion.

Performs the conversion.

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait. Read more

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait. Read more

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s. Read more

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s. Read more

Performs the conversion.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.