Struct glutin_glx_sys::glx::types::XVisualInfo[][src]

#[repr(C)]
pub struct XVisualInfo { pub visual: *mut Visual, pub visualid: VisualID, pub screen: c_int, pub depth: c_int, pub class: c_int, pub red_mask: c_ulong, pub green_mask: c_ulong, pub blue_mask: c_ulong, pub colormap_size: c_int, pub bits_per_rgb: c_int, }

Fields

visual: *mut Visualvisualid: VisualIDscreen: c_intdepth: c_intclass: c_intred_mask: c_ulonggreen_mask: c_ulongblue_mask: c_ulongcolormap_size: c_intbits_per_rgb: c_int

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