Enum gltf::texture::WrappingMode [−][src]
pub enum WrappingMode {
ClampToEdge,
MirroredRepeat,
Repeat,
}
Expand description
Texture co-ordinate wrapping mode.
Variants
ClampToEdge
Corresponds to GL_CLAMP_TO_EDGE
.
MirroredRepeat
Corresponds to GL_MIRRORED_REPEAT
.
Repeat
Corresponds to GL_REPEAT
.
Implementations
Returns the corresponding OpenGL enum value.
Trait Implementations
Returns the “default value” for a type. Read more
pub fn deserialize<__D>(
__deserializer: __D
) -> Result<WrappingMode, <__D as Deserializer<'de>>::Error> where
__D: Deserializer<'de>,
pub fn deserialize<__D>(
__deserializer: __D
) -> Result<WrappingMode, <__D as Deserializer<'de>>::Error> where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
pub fn serialize<S>(
&self,
serializer: S
) -> Result<<S as Serializer>::Ok, <S as Serializer>::Error> where
S: Serializer,
pub fn serialize<S>(
&self,
serializer: S
) -> Result<<S as Serializer>::Ok, <S as Serializer>::Error> where
S: Serializer,
Serialize this value into the given Serde serializer. Read more
Auto Trait Implementations
impl RefUnwindSafe for WrappingMode
impl Send for WrappingMode
impl Sync for WrappingMode
impl Unpin for WrappingMode
impl UnwindSafe for WrappingMode
Blanket Implementations
Mutably borrows from an owned value. Read more