Struct gltf::skin::Skin [−][src]
pub struct Skin<'a> { /* fields omitted */ }
Expand description
Joints and matrices defining a skin.
Implementations
Returns the accessor containing the 4x4 inverse-bind matrices.
When None
, each matrix is assumed to be the 4x4 identity matrix which
implies that the inverse-bind matrices were pre-applied.
Constructs a skin reader.
Returns an Iterator
that visits the skeleton nodes used as joints in
this skin.
Trait Implementations
Auto Trait Implementations
impl<'a> RefUnwindSafe for Skin<'a>
impl<'a> UnwindSafe for Skin<'a>
Blanket Implementations
Mutably borrows from an owned value. Read more