Enum gltf::mesh::util::ReadColors [−][src]
pub enum ReadColors<'a> {
RgbU8(Iter<'a, [u8; 3]>),
RgbU16(Iter<'a, [u16; 3]>),
RgbF32(Iter<'a, [f32; 3]>),
RgbaU8(Iter<'a, [u8; 4]>),
RgbaU16(Iter<'a, [u16; 4]>),
RgbaF32(Iter<'a, [f32; 4]>),
}
Expand description
Vertex colors.
Variants
RgbU8(Iter<'a, [u8; 3]>)
RGB vertex color of type [u8; 3]>
.
RgbU16(Iter<'a, [u16; 3]>)
RGB vertex color of type [u16; 3]>
.
RgbF32(Iter<'a, [f32; 3]>)
RGB vertex color of type [f32; 3]
.
RgbaU8(Iter<'a, [u8; 4]>)
RGBA vertex color of type [u8; 4]>
.
RgbaU16(Iter<'a, [u16; 4]>)
RGBA vertex color of type [u16; 4]>
.
RgbaF32(Iter<'a, [f32; 4]>)
RGBA vertex color of type [f32; 4]
.
Implementations
pub fn into_rgb_u8(self) -> CastingIter<'a, RgbU8>ⓘNotable traits for CastingIter<'a, A>impl<'a, A: Cast> Iterator for CastingIter<'a, A> type Item = A::Output;
pub fn into_rgb_u8(self) -> CastingIter<'a, RgbU8>ⓘNotable traits for CastingIter<'a, A>impl<'a, A: Cast> Iterator for CastingIter<'a, A> type Item = A::Output;
impl<'a, A: Cast> Iterator for CastingIter<'a, A> type Item = A::Output;
Reinterpret colors as RGB u8, discarding alpha, if present. Lossy if the underlying iterator yields u16, f32 or any RGBA.
pub fn into_rgb_u16(self) -> CastingIter<'a, RgbU16>ⓘNotable traits for CastingIter<'a, A>impl<'a, A: Cast> Iterator for CastingIter<'a, A> type Item = A::Output;
pub fn into_rgb_u16(self) -> CastingIter<'a, RgbU16>ⓘNotable traits for CastingIter<'a, A>impl<'a, A: Cast> Iterator for CastingIter<'a, A> type Item = A::Output;
impl<'a, A: Cast> Iterator for CastingIter<'a, A> type Item = A::Output;
Reinterpret colors as RGB u16, discarding alpha, if present. Lossy if the underlying iterator yields f32 or any RGBA.
pub fn into_rgb_f32(self) -> CastingIter<'a, RgbF32>ⓘNotable traits for CastingIter<'a, A>impl<'a, A: Cast> Iterator for CastingIter<'a, A> type Item = A::Output;
pub fn into_rgb_f32(self) -> CastingIter<'a, RgbF32>ⓘNotable traits for CastingIter<'a, A>impl<'a, A: Cast> Iterator for CastingIter<'a, A> type Item = A::Output;
impl<'a, A: Cast> Iterator for CastingIter<'a, A> type Item = A::Output;
Reinterpret colors as RGB f32, discarding alpha, if present. Lossy if the underlying iterator yields u16 or any RGBA.
pub fn into_rgba_u8(self) -> CastingIter<'a, RgbaU8>ⓘNotable traits for CastingIter<'a, A>impl<'a, A: Cast> Iterator for CastingIter<'a, A> type Item = A::Output;
pub fn into_rgba_u8(self) -> CastingIter<'a, RgbaU8>ⓘNotable traits for CastingIter<'a, A>impl<'a, A: Cast> Iterator for CastingIter<'a, A> type Item = A::Output;
impl<'a, A: Cast> Iterator for CastingIter<'a, A> type Item = A::Output;
Reinterpret colors as RGBA u8, with default alpha 255. Lossy if the underlying iterator yields u16 or f32.
pub fn into_rgba_u16(self) -> CastingIter<'a, RgbaU16>ⓘNotable traits for CastingIter<'a, A>impl<'a, A: Cast> Iterator for CastingIter<'a, A> type Item = A::Output;
pub fn into_rgba_u16(self) -> CastingIter<'a, RgbaU16>ⓘNotable traits for CastingIter<'a, A>impl<'a, A: Cast> Iterator for CastingIter<'a, A> type Item = A::Output;
impl<'a, A: Cast> Iterator for CastingIter<'a, A> type Item = A::Output;
Reinterpret colors as RGBA u16, with default alpha 65535. Lossy if the underlying iterator yields f32.
pub fn into_rgba_f32(self) -> CastingIter<'a, RgbaF32>ⓘNotable traits for CastingIter<'a, A>impl<'a, A: Cast> Iterator for CastingIter<'a, A> type Item = A::Output;
pub fn into_rgba_f32(self) -> CastingIter<'a, RgbaF32>ⓘNotable traits for CastingIter<'a, A>impl<'a, A: Cast> Iterator for CastingIter<'a, A> type Item = A::Output;
impl<'a, A: Cast> Iterator for CastingIter<'a, A> type Item = A::Output;
Reinterpret colors as RGBA f32, with default alpha 1.0. Lossy if the underlying iterator yields u16.
Trait Implementations
Auto Trait Implementations
impl<'a> RefUnwindSafe for ReadColors<'a>
impl<'a> Send for ReadColors<'a>
impl<'a> Sync for ReadColors<'a>
impl<'a> Unpin for ReadColors<'a>
impl<'a> UnwindSafe for ReadColors<'a>
Blanket Implementations
Mutably borrows from an owned value. Read more